Splatter Bugs is an educational motion control game under the product line WonderGames*. Learn your multiplication tables in an art studio filled with curious and colorful paint bugs! Create an abstract masterpiece as you ace all tables 2 through 10.
*WonderGames are augmented reality and motion control games designed for young learners and children with differently abled needs. Each game involves different activities, each tailored to individual goals and challenges to promote learning, cognitive development, motor skills, and social interaction. These games are currently deployed in various schools across Pakistan and UAE by WonderTree.
Genre
Two-Player, Motion Control, Educational
Platform
WonderGames Platform
Engine
Unity
Team
Team of 3 (Designer, Developer, Psychologist)
Duration
Dec 2020 (4 weeks)
My Roles & Contributions
Game UX/UI Designer:
Consulting with in-house child psychologist, designing game concept, game experience and interface. Also developing tutorial, instructional content and design document.
Game Artist:
Designing look and feel of the game, including logo, title screens, menus, characters, objects and environment.
Tools Used
PROCESS
RESEARCH
BRAINSTORM
IDEA SKETCHES
ASSET DESIGN
MECHANICS
Single & Double Player Modes
This game accommodates up to two players at a time to foster a healthy sense of competition. Players stand side by side in a physical space and move around to aim for paint bugs.
In some cases, the movement of one player may obstruct or interfere with the tracking of the other player, due to camera limitations. To avoid such confusion and mistaking for one for the other, each player gets a unique cursor. It is repeatedly reinforced throughout the game experience, so a player can recognize error and quickly recalibrate themselves.
Single & Double Player Mode
ACCESSIBILITY - Option for each player to choose preferred dominant hand to aim more accurately.
Level Screen - Total of 9 levels varying from 2x to 10x multiplication tables. All levels locked/disabled until the the available level is cleared.
Instructions for Double Player Mode
Left & right hand instructions vary according to chosen options.
Settings Menu
Paused Menu
Aim & SPLAT!
Based on the chosen multiplication table, the player must aim for bugs with the divisible numbers and avoid all other numbers. The player uses their preferred hand to aim at the bugs and raises their spare hand to trigger the shot.
Gameplay
Feedback through visual representation
Creating art together
The double player mode is aimed to foster competition, but can also serve as a great opportunity for cooperation, because the end of the game reveals a collaborative abstract art piece! Bright colors indicate correct answers, while black indicates incorrect answers. The art serves as a visual indicator of how well the players did collectively!